Steam Deck Client Beta Adds Search Tab for Controller Layout, Fixes Library Not Showing Up when Family View is Enabled (Plus Stable and Preview SteamOS Updates)
When browsing controller profiles on the Deck, you can now search for them with today’s (or yesterday’s?) Deck client update (on beta and preview branches). Your library should now properly load if you have Family View enabled. More buttons have been added to the list of inputs “that skip the BPM/Deck start up animations.” A regression was fixed regarding Yaw and Roll combined sliders. Negative contribution from either one is now respected.
Steam Deck Client Beta Fixes Gamepad Focus Issue in Steam Store, Minor Layout Fixes to Login UI (Plus SteamOS Preview Update for OSK Graphics Driver Crash)
More, upon more, upon more fixes for the Steam Deck. This time around, the Steam store should no longer have any gamepad focus issues, and footer buttons should properly be displayed. In Desktop Mode, the login interface got some minor layout fixes. It shouldn’t stretch past the bottom of the window. Context menus should now work after closing the Update news dialog. Subbed workshop items should properly display now when “there were thousands of them.
Steam Deck Client Beta Adds Better UI Scaling in Higher Resolutions, Xbox Elite/Switch Pro Layout Preview Pages (Plus SteamOS Update and Proton Hotfix for The Witcher 3)
More fixes in yesterday’s Deck client update (beta). Xbox Elite and Switch Pro layout preview pages have been added, Desktop Mode got plenty of fixes, and there’s now an option to launch the new Big Picture Mode in windowed mode. Full patch notes are as follows: General Fixed issue where a browser opened by a game was sticking around after closing the overlay Fixed launch options dialog not closing when cancelling game launch Various fixes to make the UI scale better in higher resolutions Fixed issue where the virtual keyboard would continuously be made visible after exiting a game Added option to start in windowed mode under Settings => Display => Big Picture Mode => Windowed Desktop Mode
Steam Deck Client Beta Fixes Remote Play, Adds New Gyro Activation Features (Plus SteamOS Update Fixes Resident Evil 4)
Today’s Steam Deck client update (beta) adds fixes for both Steam Input and Remote Play. Additionally, Left and Right Stick Deflection has been added as an option for gyro activation. Patch notes are as follows: Steam Input Fixed controllers being treated as Xbox One controllers by default when defining their layout Fixed the L3/R3 buttons not being detected for some third party PS3 controllers Added Left and Right Stick Deflection as an option for Gyro Activation Buttons.
Something that slipped through the cracks regarding yesterday’s SteamOS update is the fact that the update also includes KDE Connect. Basically, KDE Connect allows the user to interact between their smartphone/tablet and the computer. Files can be sent and received between each device. Media can be controlled remotely by the computer and vice versa, and SMS text messages can be sent with the computer. It’s a pretty neat and convenient app that allows you to do work on your computer (in this case, on the Deck) while being able to send tasks to your phone, without even touching it.
SteamOS Has Finally Been Rebased to the Latest Version of Arch Linux! (Plus Plenty of Other Goodies)
Holy crap. And here I thought Valve was never going to update the Arch base. Turns out I was wrong. You might recall back in the summer I wrote about the outdated packages on SteamOS and the security risk that brought. Well, I guess you can finally use Desktop Mode with more peace of mind, now that most everything has been updated. Per Steam’s post, this update “pulls in the latest performance, security and stability fixes for the underlying packages that are the foundation for SteamOS.
There are quite a few ways in which you can free up storage on your Deck. Besides cleaning up shaders, you can also convert the default ext4 file system the Deck uses into btrfs. A few benefits that come from converting to btrfs include: disk space saved (a little over 50 GB in my case) with the compression method that it uses cross-compatibility with Windows, should you use that OS (ex.
SteamOS 3.2.2 Brings An Improved Docking Experience, Steam Deck Client Update Allows Easy Startup Video Customization
SteamOS and the Steam Deck client have both been updated on the Stable branch. SteamOS 3.3.2 adds external display output resolution and refresh rate selection options in the Display Settings, as well as tons of bug fixes, ranging from the crash in Red Dead Redemption 2, in-game camera control issues when using a mouse, and SD card formatting failing erratically. As for the Steam Deck client, well, there’s just way too much to list here.
SteamOS Beta Improves FSR Frame Pacing, Steam Deck Client Update Improves OSK, Screenshot Management, and Much More
A new Steam Deck client update has been pushed to the stable branch, with the simultaneous release of a new SteamOS beta update. To start, let’s go over the changes for the client. The page that make up the patch notes is quite big. Slider controls are more precise when it comes to large ranges. Fixes have been added for scrolling on the home recommended screen and the What’s New section not properly being populated.
A little over a week ago Valve pushed an update to the Preview branch that reverted a VRAM workaround for Red Dead Redemption 2 and fixed some issues regarding random stutter and performance drops if the performance HUD was enabled. Well, that update is now available in the Stable branch, starting today. There’s also improved performance for Forza Horizon 5 from a beta update that shipped a couple of days later.