Wine 7.12 Released, Upgrades VKD3D to 1.4 and Adds Theming Support for Qt5 Apps

Wine 7.12 Released, Upgrades VKD3D to 1.4 and Adds Theming Support for Qt5 Apps
Wine 7.12 released earlier today. Here’s the changelog: Theming support for Qt5 applications. Bundled vkd3d upgraded to version 1.4. Improved effect support in Direct2D. QWORD support in registry tools. Various bug fixes. A total of 13 bugs were fixed, including: Star Citizen: No mic input audio (used for voip) StarCitizen launcher crashes on start with a winmm error Shogun Total War 2 crashes on start up. (Main Application.) Approach (Smart Suite) crashes when trying to print to cups-pdf Argentum 20 RPG Launcher has graphical glitches Incorrect display of selected buttons in Light theme.
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New SteamOS 3.3 Beta Updates Graphics/Wireless Drivers, Plus a New Deck Client Update with Performance Improvements

New SteamOS 3.3 Beta Updates Graphics/Wireless Drivers, Plus a New Deck Client Update with Performance Improvements
Man, it’s been hard to keep up with all the updates Valve has aggressively been pushing out for the Steam Deck. So, I hope nobody minds if I just do a quick copy & paste of the patch notes for today’s update, as both the underlying SteamOS has been updated to 3.3 (as a beta), as well as the Steam Deck client itself (also in beta). The SteamOS update adds keyboard support for additional languages, brings the adaptive brightness toggle back, updates both the graphics and wireless network drivers, adds a built-in controller driver when Steam isn’t running in Desktop Mode, and plenty of bug fixes.
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Proton Experimental Update Adds Several Fixes to Launchers and Adds Network Video Support for a Few Titles

Proton Experimental Update Adds Several Fixes to Launchers and Adds Network Video Support for a Few Titles
The same day the first batch of Q3 emails for the Steam Deck go out also happens to be the day we get an update to Proton Experimental, just a little over a week after the previous one. This update mostly focuses on bug fixes, ranging from the following: the launcher for Final Fantasy XIV should no longer close if there isn’t enough space to download an update Elite Dangerous and other launchers should no longer exert strange behavior when using cloned displays Call of Duty: Black Ops II Zombies and Multiplayer should remain playable after connecting online Azur Lane: Crosswave should no longer hang on a black screen Chrono Trigger should no longer suffer from random crashing during cutscenes In addition to these bug fixes, we also have improved video playback for Persona 4 Golden.
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GE-Proton7-24 Released, Adds Ultrawide Support with FSR

GE-Proton7-24 Released, Adds Ultrawide Support with FSR
GloriousEggroll seems to be on a…glorious streak with plenty of updates coming to GE-Proton in just a matter of days. Since GE-Proton7-22 (or 7-21?) we’ve been able to get Halo Infinite multiplayer to run out-of-the-box on NVIDIA, and it will work on AMD with GE’s Mesa patch. GE-Proton7-23 came a day later to make games easier to work with FSR. And yesterday we got yet another update that fixes the Death Stranding crash and adds FSR support on ultrawide monitors.
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Infinitime 1.10.0 Released, Adds Faster Sleep Time and Timer UI Improvements

Infinitime 1.10.0 Released, Adds Faster Sleep Time and Timer UI Improvements
It’s been a few months since the last 1.9.0 update for the InfiniTime firmware for the PineTime. Version 1.10.0 mostly has under the hood changes, which are “very important for the maintenance of the project,” but there are still some goodies here for you and I to enjoy. Here’s some of the new features: Timer app has a re-designed UI to make the buttons easier to press. You can also hold the buttons down to quickly change the value notifications can now be dismissed by right-swiping the screen you can now record GIFs with InfiniSim sleep time is now faster improved colors on the LCD There’s also been a few bug fixes, including the track progress now correctly being displayed in the Music app and the alarm should now always ring.
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Steam Deck Client Gets an Update, Addresses Several Bugs

Steam Deck Client Gets an Update, Addresses Several Bugs
Just when you thought that there hadn’t been any updates in a while for the Deck, today we get “a very nice set of bug fixes.” Such as when scrolling through a EULA causing navigation issues, deleting a screenshot causing crashes, and the controller configurator not loading when Steam Cloud is disabled. Those things should no longer be a problem. Patch notes are as follows: Fixed an issue where clicking in-game links when offline would get Steam Deck into a bad state Fixed navigation issues in the game EULA dialog Fixed crashing issue when deleting a screenshot Fixed the controller configurator failing to load when Steam Cloud is disabled Fixed configurator failing to load when encountering corrupted controller layout files Fixed controller virtual menus being limited to 4 active menus Fixed a bug causing the touchscreen to occasionally be stuck in mouse-emulation mode when accessing the configurator in-game You can also see the patch notes on Steam.
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Proton Experimental Enables Paladins Compatibility, Adds Fix for Tekken 7, and Fixes Graphical Distortion during Video Playback for Some Games

Proton Experimental Enables Paladins Compatibility, Adds Fix for Tekken 7, and Fixes Graphical Distortion during Video Playback for Some Games
A new update should be available in your Steam client for Proton Experimental, which landed just a few hours ago. Newly playable titles include The Rising of the Shield Hero: Relive The Animation and Paladins. Tekken 7 should no longer crash at launch. Also, several titles, particularly those using the Unity engine, no longer require the MFDXGI hack, including Rust, The Long Dark, Monster Train, V Rising, and many others. In other words, video playback in these games have been improved; they shouldn’t have any graphical distortion anymore.
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Godot 4 Alpha 10 Adds TAA and Conversion Tool for Godot 3.x Projects

Godot 4 Alpha 10 Adds TAA and Conversion Tool for Godot 3.x Projects
Godot 4 is a pretty major release for the open-source game engine. As such, the developers behind the project have entered into the double-digits territory: alpha 10. New features with this alpha include initial support for temporal anti-aliasing (TAA), a CLI tool to convert your older Godot 3.x projects to the version 4 API, and a TileMap terrain center bit to support “connect” and “path” draw modes. Here you can observe the difference in graphical quality with TAA disabled, per the pull request:
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Heroic Games Launcher v2.4.0 Beta Released, Adds UI Improvements and a Unified Epic/GOG Library

Heroic Games Launcher v2.4.0 Beta Released, Adds UI Improvements and a Unified Epic/GOG Library
A new version of the Heroic Games Launcher has shipped today, as a beta. That would be version 2.4.0. Included in this update are the following: plenty of UI/UX improvements, including a unified library between Epic Games and GOG games, a download progress bar on the left, and the ability to change game language several bug fixes, including the setting of controller on boot being disabled Linux-specific things; CrossOver support is gone, but now there’s an option to display the Wine executable path minor cleanup of things like the game setting keys being the only thing saved to the game config file during installation The stable 2.
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Proton 7.0-3 Officially Released, Adds 19 Newly Playable Titles and Better Steering Wheel Support

Proton 7.0-3 Officially Released, Adds 19 Newly Playable Titles and Better Steering Wheel Support
I’m noticing a trend where each new release of Proton adds several new games and bug fixes. Shortly following the update to Proton Experimental earlier today, we now have the official release of Proton 7.0-3. Newly playable titles with this release include: Age of Chivalry Beneath a Steel Sky Chrono Cross: The Radical Dreamer Edition Cities XXL Cladun X2 Cursed Armor Flanarion Tactics Gary Grigsby’s War in the East Gary Grigsby’s War in the West Iragon: Prologue MechWarrior Online Small Radios Big Televisions Split/Second Star Wars Episode I Racer Stranger of Sword City Revisited Succubus x Saint V Rising Warhammer: End Times - Vermintide We Were Here Forever Bug fixes include:
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