The GameCube Controller, Powered by Open-Source Firmware

If you follow me on Mastodon, you’re probably aware that I’m a bit of a Super Smash Bros. Melee fan. Someone in my Discord went so far as to call me a “Melee head.” It makes sense; there’s rarely a day that goes by without me playing a few singles or doubles matches. Melee is one of those games where it’s not only played for fun; my mind feels sharper, more focused.
PhobGCC 2.0.2 Makes Firmware Updating Easier, Connection to C-Stick More Reliable

PhobGCC. Chances are you’ve probably never heard of it. Allow GitHub to explain what it is:
The PhobGCC is a replacement motherboard for Gamecube controllers that reads stick position using magnets and Hall effect sensors instead of potentiometers that can wear out. It offers an advanced digital snapback filter that doesn’t reduce responsiveness and actually improves responsiveness in Melee. It also features gate calibration, swappable buttons, and facilitates installation of discrete switches on the D-pad and face buttons.