As I’m sure many of you are aware, EVGA is no longer making video cards. Gamers Nexus took the flight to Taiwan to document EVGA’s final days on making their last video card, seeing it get burnt to hell, then “resurrecting” it back to life and making it the most powerful 4090 there ever was. Per the video description: This video documents the behind-the-scenes of the EVGA GPU division. The company has exited manufacturing video cards, but for now, the crew remains at EVGA working on final projects and supporting customers.
Moving from a 1660 Super to a 6700 XT…has it been a bed of roses?
Looks like we got The Talos Principle running on NVK!
A bit of sad news. NVIDIA is apparently shutting down its GameStream service sometime in February next year. Despite all the crap I give to NVIDIA, their GameStream service is excellent. It arguably has the best streaming quality with the least amount of latency, and even though the company essentially locks the service behind GeForce Experience, the community has come up with open-source alternatives – such as Sunshine – to get the host to run outside of Windows and NVIDIA GPUs.
Well, this is a relief to see. Seems like NVIDIA themselves are the scalpers – rather than the ones who greedily buy them in bulk and sell them at three or four times the price – at least when it comes to the 4080/4090. See, the price of the 4080 is so expensive that it hasn’t appealed to that many people. As a result, scalpers who bought these cards, thinking that people were going to be desperate enough to scoop them up, are regretting their purchases.
Portal with RTX was originally scheduled to show up sometime this month. But according to NVIDIA, it’s been pushed back to December 8th. This free DLC brings “full ray tracing” and “DLSS 3 to one of the best video games of all time.” Experience the critically acclaimed and award-winning Portal™ reimagined with ray tracing. Every frame of gameplay is upgraded with stunning full ray tracing, new, hand-crafted hi-res physically based textures, and new, enhanced high-poly models evocative of the originals, all in stunning 4K.
New driver update for NVIDIA GPUs went out today. Included in this update are the support of Dynamic Boost for notebooks with AMD CPUs, improved performance of PRIME render-offloaded apps, the removal of stutter when moving windows in GNOME, a fix for Marvel’s Spider-Man Remastered, and tons of other changes. Features include: Added support for Dynamic Boost on notebooks with AMD CPUs. Added support for the EGL_MESA_platform_surfaceless extension. Implemented support for over-the-air updates in the Proton and Wine NVIDIANGX build.
This almost feels like an April Fools’ Day joke that was six months late. Nouveau – that terrible open-source graphics driver for NVIDIA? That will soon get replaced with the new open-source NVK driver. This was written by Jason Ekstrand from Collabora, as well as Koral Herbst and Dave Airlie at Red Hat. Getting the driver to work, according to the blog post, was through the Turing class of GPUs, which contained a new unified firmware blob; NVIDIA’s open-source kernel driver; and obtaining the official headers for the 3D and compute hardware.
NVIDIA driver version 515.48.07 just got released today. This includes improved performance of applications run through GameScope, as well as plenty of bug fixes. Full patch notes are as follows: Published the source code to a variant of the NVIDIA Linux kernel modules dual-licensed as MIT/GPLv2. The source is available here: https://github.com/NVIDIA/open-gpu-kernel-modules and will be updated each driver release. Please see the “Open Linux Kernel Modules” chapter in the README for details.
GameScope, the micro-compositor formerly known as steamcompmgr, recently merged support for NVIDIA’s image scaling technology as of yesterday. Theoretically this means NVIDIA users should now be able to make use of GameScope (just make sure you add -Y or –nis-upscaling when using). Previously, only AMD users could make use of the technology (technically Intel has it too, albeit in limited capacity). Don’t get too excited. Someone has already reported that the scaling technology doesn’t work on a 940M.