Leave it up to Nintendo’s fans to properly fix emulating Nintendo 64 games (or actually, play the game on native hardware), rather than the crappy service that members get on the Switch for $50/year. I won’t re-hash the fact that Zelda: Ocarina of Time got a reverse-engineered port to PC. Chances are you probably already knew that. What you might not have noticed, however, is with Open Ocarina, there is an experimental 60 FPS feature, in addition to widescreen support, support for higher resolutions, gyroscope, and modern controls.