Two new Deck client updates have been pushed out to the Beta/Preview channel, both of which have come out on the same day. The first mostly focuses on fixes, including cloud sync being attempted while offline. Virtual menu previews in the Configurator now highlight the appropriate button when navigating to its associated command in the command list. On the Preview channel, a few more bugs have been fixed pertaining to the resolution dropdown screen, changing resolutions causing a crash, and the resolution dropdown sometimes showing an incorrect current resolution.
SteamTinkerLaunch 11.11 ‘!Elfeins’ Allows Capturing of OpenGL/Vulkan Games, Brings Steam Deck Improvements
SteamTinkerLaunch version 11.11, codenamed “!Elfeins” came out yesterday. Here’s some of the highlights: Polish translation updated non-Steam Proton games should now launch obs-vkcapture was changed to obs-gamecapture so OpenGL and Vulkan games can be recorded non-Steam games are now listed as a category Deck improvements; cabextract is now handled automatically, and a differentiation has been added when running the launcher in Game Mode versus Desktop Mode custom Proton list is now automatically updated if newly added Proton versions are possibly missing several bug fixes and improvements To coincide with this release, ProtonUp-Qt has also been updated to fix the STL installer.
Steam Client Update Improves Vulkan Video Capture, Reduces Network Usage on Startup, and Adds Fix for Streaming to Linux Devices
As if it wasn’t enough for a Steam Deck/SteamOS update today, Valve also pushed an update to the Steam desktop client. Again, the list of patch notes is far too much to cover here, but here are some of the highlights: a Games to Play Together section has been added with your friends who have the same games in common the “updated purchase approval dialog” has been added specifically to Linux and Mac OS reduced network usage on startup CEF has been updated to 85.
SteamOS Beta Improves FSR Frame Pacing, Steam Deck Client Update Improves OSK, Screenshot Management, and Much More
A new Steam Deck client update has been pushed to the stable branch, with the simultaneous release of a new SteamOS beta update. To start, let’s go over the changes for the client. The page that make up the patch notes is quite big. Slider controls are more precise when it comes to large ranges. Fixes have been added for scrolling on the home recommended screen and the What’s New section not properly being populated.
Yesterday’s Deck client beta update mostly focuses on improving the on-screen keyboard, fixing a couple of issues it had, as well as fixes for Steam Input and Remote Play. Patch notes are as follows: General Improved the responsiveness of On-Screen Keyboard Fixed missing keystrokes when touch typing on the On-Screen Keyboard in desktop mode Fixed the in-game On-Screen Keyboard text entry dialog sometimes having buttons cut off Steam Input Fixed issue where command settings would not save Fixed an issue where Mouse Edge Spin would be more sensitive on the left-side of the trackpad than the right Remote Play
ChimeraOS 35 Adds GNOME Desktop, Fixes for Aya Neo Air/OneXPlayer Mini, and System Update Notifications on the Steam Deck UI
ChimeraOS 35 marks a pretty big release for the SteamOS-like distro. The biggest feature is probably the addition of a desktop environment. Previously, you were stuck in Big Picture Mode, the Steam Deck UI, or the CLI. Now, similar to SteamOS, you can use your living room console or Deck for work or other production purposes, thanks to the addition of a desktop. Unlike SteamOS 3, however, ChimeraOS makes use of GNOME.
Today’s Proton Experimental update mostly focuses on adding a few bug fixes for specific titles, but also enables NVAPI for several others. For bug fixes, this is what’s changed: BeamNG.drive should no longer have black textures videos should no longer be upside down in VRChat and “many other games” CoD: Black Ops II Zombies/Multiplayer should no longer hang on exit Bail or Jail demo shouldn’t crash when opening the ToS In addition, NVAPI has been enabled for the following games:
The Thelio product family from System76 is a series of desktops “that’s powerful, compact, quiet, beautiful, upgradable, backed by liftime support, and manufactured in the United States.” First launched in December of 2018, the Thelio has received several revisions based on customer feedback. It’s now gone through another revision in the visual department, starting today. The wood veneer on the front of the chassis has been replaced with a “slimmer, sleeker accent panel.
Rare, the Linux frontend for the Epic Games Store, has now reached a stable 1.9.0 release following a few release candidates. Codenamed “Magnolia Catnip,” this update contains over 50 pull requests and as a result packs quite a few new features, UI enhancements, and bug fixes. Here’s just a few of the changes: games are now run as a second process; this will keep them running should Rare close desktop shortcuts are now a thing kinetic scrolling for touch devices (Steam Deck, anyone?
Project Heartbeat Gets Big Update, Adds New Song, Audio Improvements, and Project DIVA Mega Mix+ Loader
Good stuff just keeps on coming to the anime rhythm game. Update 0.16 gets plenty of features and bug fixes, ranging from an updated audio engine to support of the songs from Project DIVA Mega Mix+. Here’s the list of updates: new song: Confession, by Takanashi Koubou updated audio engine, which “achieves higher levels of memory safety and performance while using less memory” (should produce a 10% improvement in memory consumption and faster loading times, maybe this will increase the Deck’s battery life as well?