An Interview with Noah (AKA BBQKITTY) – Founder of Steam Deck HQ

An Interview with Noah (AKA BBQKITTY) -- Founder of Steam Deck HQ
While Steam Deck HQ is only a month old, it has quickly become my favorite go-to site for checking all things Steam Deck-related. Though it originally covered game reviews and what the best settings are for each, the site has evolved into much more than that. It’s also a place where you can get news and guides. And the content will expand even further with YouTube videos. So I wanted to interview the website owner, Noah, and get his thoughts on the Steam Deck, why he created Steam Deck HQ, and what we can look forward to as far as future content.
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An Interview with James Ramey, President of CodeWeavers

An Interview with James Ramey, President of CodeWeavers
I got a chance to talk to James Ramey, the president of CodeWeavers. CodeWeavers is responsible for a lot of the work that goes into Proton, which he’ll explain in this interview. I asked a few questions regarding his background as a gamer, but also his thoughts on the Steam Deck, whether we’ll see Halo Infinite running through Proton on NVIDIA in addition to AMD, and how he has reacted to how well Proton has been progressing.
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Gardiner Byrant – The Guy Who Covers All Things Linux (Especially the Steam Deck)

Gardiner Byrant -- The Guy Who Covers All Things Linux (Especially the Steam Deck)
Gardiner Bryant, for those of you who aren’t aware, is a YouTuber who started out as The Linux Gamer back in 2014. As he’ll explain in this interview, he went from initially talking about native Linux games to talking about Linux in general. And now since he got a Steam Deck, that’s pretty much all he’s been talking about in his newer videos. I have occassionally pitched in and helped him with the scripts to some of his videos.
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An Interview with Liam Dawe, Owner of GamingOnLinux

An Interview with Liam Dawe, Owner of GamingOnLinux
I got a hold of the man. The man behind one of the most popular websites out there for Linux gaming. Liam Dawe, the owner of GamingOnLinux (GOL). In this interview he reveals how he got into Linux, why he created GOL, his obsession over the Steam Deck, among other things. He even tells us how he manages to put in so many articles on his site on a day-to-day basis while having a family and other life obligations.
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An Interview with Alesh Slovak, ChimeraOS Developer

An Interview with Alesh Slovak, ChimeraOS Developer
I love getting insight with developers as far as what it’s like developing their project. I like the concept of having a distro that transforms a PC into a living room console, which, as Alesh Slovak (AKA alkazar) explains in this interview, is exactly what ChimeraOS does. So let’s take a deep dive into the mind of Alesh and see just what is cooking with this console-oriented distro. There’s two things from this interview that I want you to pay particular attention to, and that is:
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An Interview with Thomas Castleman, Creator of Drauger OS

An Interview with Thomas Castleman, Creator of Drauger OS
Thomas Castleman is the creator of the Drauger OS distribution, based off of Ubuntu. Thomas’ goal is to provide gamers a pleasant gaming experience by shipping the Xanmod kernel, a lightweight desktop environment, and stability by using Ubuntu as the base. A while back I had reviewed the distro when it was in its’ early stages on Boiling Steam, but now I had wanted to check in with him and see how Drauger OS is doing these days.
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An Interview with Álex Román, Project Heartbeat Developer

An Interview with Álex Román, Project Heartbeat Developer
I had the pleasure of interviewing a game developer who works on Project Heartbeat – a rhythm-based game written in Godot 4. Álex developed this game on Arch Linux. Pretty much every tool that he used in the development process is open-source, albeit for the Steam SDK. As LGC cares deeply about native Linux games, let’s get some insight into the development of Project Heartbeat. (Bold has been added by me.
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