An Interview with Hi-Tech Lo-Life, Anime Lover and Steam Deck YouTuber
If you like anime and Steam Deck, you’ll probably like this interview.
An Interview with Kyle, Author of the CryoUtilities App
An interview with the dev of what is arguably the best Steam Deck app of all time.
An Interview with Luke Short, Creator of WinesapOS
Want to harness the power of SteamOS without having to install it? You should give winesapOS a try.
An Interview with Ben Romer, Ubuntu Developer
Turns out one of my followers on Mastodon is a developer for Ubuntu/Canonical. I had the pleasure of interviewing what he does for Ubuntu – he’s one of the kernel developers (Livepatch – he’ll explain what that is). It’s a pretty interesting interview, as he explains the controversy behind Snaps, why Ubuntu moved on from Unity to GNOME a few years ago, what’s going on with the Mir display server, and what we can look forward to in regards to the gaming aspect on Ubuntu.
An Interview with Steam Deck Checker
Steam Deck Checker is a YouTuber that, as the name implies, covers all things Steam Deck, from game reviews, to interviews, to news, to everything in-between. At the time of writing this, he has a little over 2k subscribers. Though most of his content is in German, there are a few videos that he makes in English, such as: how to stream your Xbox to your Deck how to randomize your Deck’s startup video The Entropy Centre review (You should check that last one out, it’s really good.
An Interview with Matthew Anderson and Joaquín Aramendía, ChimeraOS Developers
While it’s true that we have distros like HoloISO to give devices outside of the Steam Deck a SteamOS-like experience, it’s kind of a shame that WinesapOS and ChimeraOS get swept under the rug. Both projects are devoted by very passionate developers, and they each have their own unique aspects that a lot of people tend to overlook. As a journalist, part of my job is to increase the awareness of projects like these, and today, I wanted to focus specifically on ChimeraOS.
An Interview with Samus Prime, Founder of Metroid Prime Remastered (And Some Other Devs/Artists)
As someone who is quite fond of Metroid Prime, I had an opportunity to chat with a few of the developers/artists behind Metroid Prime Remastered (MPR). MPR is an unofficial mod that, as the team brings out in this interview, greatly enhances the lighting, shading, and overall graphics quality of the gem that was released 20 years ago. And because it’s using PrimeHack, it also incorporates all the benefits of that, including keyboard and mouse controls, dual-stick controller support, and an adjustable field of view slider.
An Interview with GDKChan, Founder of Ryujinx (Nintendo Switch Emulator)
When you’ve heard or looked up the term “Nintendo Switch emulation,” chances are you’ll come across one of two emulators: Ryujinx, and Yuzu. But you’re probably more familiar with the latter, as it tends to be the more popular emulator. After all, Valve themselves showcased Yuzu’s logo on one of their Steam Deck videos, only to quickly take it off after the Internet took the news by storm. However, I like to give the more niche projects the spotlight they deserve.
An Interview with Noah (AKA BBQKITTY) – Founder of Steam Deck HQ
While Steam Deck HQ is only a month old, it has quickly become my favorite go-to site for checking all things Steam Deck-related. Though it originally covered game reviews and what the best settings are for each, the site has evolved into much more than that. It’s also a place where you can get news and guides. And the content will expand even further with YouTube videos. So I wanted to interview the website owner, Noah, and get his thoughts on the Steam Deck, why he created Steam Deck HQ, and what we can look forward to as far as future content.
An Interview with James Ramey, President of CodeWeavers
I got a chance to talk to James Ramey, the president of CodeWeavers. CodeWeavers is responsible for a lot of the work that goes into Proton, which he’ll explain in this interview. I asked a few questions regarding his background as a gamer, but also his thoughts on the Steam Deck, whether we’ll see Halo Infinite running through Proton on NVIDIA in addition to AMD, and how he has reacted to how well Proton has been progressing.