GE-Proton7-52 released yesterday. Aside from DXVK, VKD3D-Proton, and Wine getting updated, two Protonfixes were added for Outlaws + A Handful of Missions and Underdog Detective. The “proper fix from Proton upstream” for Diablo IV has been added, and the Halo Infinite patches have been updated once again. A new release followed shortly thereafter with an EAC fix for Star Citizen. This “allows Star Citizen to run without needing to change the /etc/hosts file and does not interfere with EAC for other games.
Plus a Protonfix for Tokyo Necro.
Upstream VKD3D and Proton updates have also been imported.
Tools updated while including the Ubisoft Connect launcher fix from Proton Experimental.
Dead Space Remake fixes should be in as well as DXVK 2.1.
Four DX12 titles should no longer crash on launch!
GE-Proton7-44 Adds HDR Patches for DXVK and VKD3D-Proton, Launcher Workaround for Assassin’s Creed Brotherhood
New update for GE-Proton is out! Wine has been updated to the latest bleeding edge and includes the Alt+Tab fix. Wine-staging has been rebased on the latest Proton-Wine bleeding edge. DXVK and VKD3D-Proton have both been updated to the latest git and includes the HDR patches. Proton imports upstream changes; it includes the prefix sync revert/fix. Protonfixes have been added for the following titles: Pentiment – workaround for the launch failure Stronghold HD/Crusader/Extreme – multiplayer fix Battle Fantia Revised Edition – framerate fix Assassin’s Creed Brotherhood – launcher workaround See the patch notes on GitHub.
Immortals: Fenyx Rising came to Steam a few days ago. However, it has evidently faced quite a few issues for both Steam Desk and Linux desktop users. Namely, the occasional pop-up of the Ubisoft Connect overlay, the keyboard and mouse configuration being applied by default when using a gamepad, garbled audio, and black line flickering on the grass rendering. Fortunately, GE-Proton is here to once again save the day. Well, at least, partly.
GE-Proton7-42 Fixes Launcher for Secret World: Legends, Adds Protonfix for Skeleton Boomerang and Re-Volt
Today’s update to GE-Proton doesn’t seem too exciting, although we did get a few Protonfixes added for Skeleton Boomerang and Re-Volt. Protonfixes were removed for King of Fighters (no longer needs FPS cap) and Squad (no longer needs EAC workaround). A launcher fix was added for Secret World: Legends. Aside from that, everything else is updates. Wine staging has been rebased. DXVK-NVAPI, DXVK, VKD3D, and the “media converter” have been updated, although the patch notes don’t mention to what they’ve been updated to (presumably, they’ve all been updated to the latest git).
GE-Proton7-39 adds a freeze fix for Overwatch 2. Though GE-Proton is not meant to be used for games outside of Steam, this fix should help other games. Elder Scrolls Online now has the gamedrive option enabled by default (never heard of gamedrive, to be honest). Protonfixes have been removed for the following titles/launchers: Sonic Adventure 2 Far Cry 5 EAC – yup, apparently the game has EAC Origin The individual tools that make up GE-Proton have been updated to “latest bleeding edge” or “git”: