Cemu 2.0-23 Improves Motion Support on Supported Controllers, Wayland is Now Optional

Cemu 2.0-23 Improves Motion Support on Supported Controllers, Wayland is Now Optional
Small update for Cemu – the Nintendo Wii U emulator that went open-source a few months ago – is now out. Changes include: CMake find module for Wayland added to Linux version, Wayland is now optional optimized timer code for MacOS fix “c” showing up in account list for saves better motion support for supported controllers with the AppImage See the commit history since December 13th to see more info.
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Cemu 2.0-21 Gets Vulkan on Wayland Support, AppImage Fixes

Cemu 2.0-21 Gets Vulkan on Wayland Support, AppImage Fixes
Cemu got a pretty sweet update: it now supports Vulkan for Wayland. The AppImage got “minor” fixes; it fixes an incorrect recursive copy and adds a metainfo file. Screenshots should now work across all three operating systems. Some other commits made it in: fix MSVC workflow automatically scale imgui text based on display pixel density correctly create screenshot directory if it does not exist, and better screenshot error handling PPCAssembler: Fix incorrect cast sign of branch distance calculate make codebase more CPU-agnostic + MacOS disclaimer Linux/MacOS: Use faster clock_gettime() for tick_cached() add check for backwards delete fix SDL controller reversed y axis in UI See the commit history for more details.
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Cemu 2.0-18 Adds AppImage Fixes, Delete Shader Cache Button

Cemu 2.0-18 Adds AppImage Fixes, Delete Shader Cache Button
Cemu 2.0-18 came out yesterday. Notable features with this update include the option to delete shader cache from the context menu, simplified Vulkan “swapchain code,” the dropdown combobox on the Linux version should now work, and fixed resource path for the AppImage. Some other smaller bug fixes landed as well. Image credit: qurious-pixel See the commit history from November 21st onwards for more details. Download the pre-compiled build from GitHub.
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Cemu Adds Online Features to Linux

Cemu Adds Online Features to Linux
Cemu – the Wii U emulator that recently went open-source while at the same time adding support for Linux – recently received a commit to add online features for the Linux version. Going by the pull request, it seems like there was very little back and forth to it. One of the developers commented, “Looks good to me. No regressions encountered while testing on Windows.” As such, the PR has been merged into the main branch and already available for download.
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Cemu 2.0-1 Sees ‘Lots of Smaller Linux Improvements’

Cemu 2.0-1 Sees 'Lots of Smaller Linux Improvements'
Since the news about Cemu going open-source and available for Linux went viral a few weeks ago, we’re already starting to see improvements to the Wii U emulator with version 2.0-1. To start, the update is mostly bug fix-related. Many of the issues present with 2.0 should no longer be a problem with this update. The patch notes also mention “lots of smaller Linux improvements,” although it doesn’t go into detail concerning what exactly has been improved.
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Cemu Now Open-Source and Available for Linux

Cemu Now Open-Source and Available for Linux
One thing that always turned me off about Cemu – the Wii U emulator – was the fact that it was closed-source. Nearly eight years after the creation of the emulator, it is now fully open-source and licensed under the Mozilla Public License 2.0. Not only this, but the emulator now has Linux builds available, although for the time being you’ll have to compile the emulator from source: Right now you still have to compile Cemu yourself for most distros.
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