If you’re into motorsports, you might like Speed Dreams. Per the description on the official website:

Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism…It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism.

It’s also open-source under the GPLv2 license and developed in C/C++. Downloads are available for Linux, Windows, and Mac.

Just recently version 2.3.0 was released. This contains “many months of hard work” and “more than a thousand commits.” Hope the devs don’t mind if I just do a copypasta of the patch notes, but basically, this update contains new cars, a new track, tire temp and degradation, new menu sound effects, and just so many other things:

  • Added tire temperature and degradation in Supercars, 67GP, MPA11 and MPA12 categories, in addition to the existing MP1.
  • New widgets for the HUD in OSG, such as tires, forces, delta or controls, in addition to the existing ones.
  • New sounds in the game menus, as well as in the gear shift, tire skid or some car engines.
  • New options in sound menu, and In-game volume adjustment.
  • New interiors and animated drivers in some Supercars models, like the Boxer 96, Cavallo 360, FMC GT4, and the Kanagawa Z35 GT-S.
  • Now is possible to change the car setup inside the game. Also you can also choose the initial fuel and steering wheel rotation degrees displayed on the game screen.
  • New cars like the Mango MS7 and the Murasama 37A, both in the “1967 Grand Prix” category
  • New cars and robots in MPA12 category: Deckard and Spirit added to existing Murasama cars
  • New track based on the Melbourne circuit.
  • Added lots of new skins for various cars, especially in the LS-GT1 category
  • A huge work on trackeditor with tons of new features, corrections and optimizations
  • Added temperature in wheel widget in SSG graphic engine.
  • Lots of fixes and optimizations on the tire model. Now is more easy to get the tires on optimal temp
  • Lots of new robots in many categories
  • Better braking on shadow and dandroid robots
  • Better support for multi-display systems.
  • New Windows complete installer. All the official contents of the game in a single file.
  • Lots of Fixes, optimizations and of course, code cleanup

In addition, the game now has its own official website, new social media accounts, new YouTube channel, and an itch.io page.

Full patch notes can be seen here. They also have a video that goes over the changes with the new update.

Downloads for Linux are available as Flatpak, AppImage, or via PPA if you’re on an Ubuntu-based distro. Source code available on SourceForge.

Congrats to the dev team behind this massive release! I’ve never played the game before but I’m tempted to pick it up now!

Cover image credit: Speed Dreams dev team