Pretty big release for GE-Proton today, and it seems like it mostly centers around getting some more issues with Halo Infinite fixed.

First, dxvk, vkd3d-proton, and Wine have all been updated to the latest git. All three components have gotten the necessary patches for Halo Infinite merged. The campaign mode is playable now (even though it was technically working before, based on some reports I heard) and apparently there’s no need to rename or delete the video files anymore. dxvk-async also got a patch submitted here. Keep in mind that the mouse cursor is still stuck at the center of the screen, and random freezes or hangs are to be expected.

Continuing on with the Halo series, Protonfixes have been added to Halo CE, Halo 2, Halo 3, and Halo 3: ODST. The mod tools are working with all of them now, except for Halo 2. Additionally, Protonfixes were added, updated, or removed for some other titles, including Fall Guys, Witcher 2, Far Cry 3, Battlefield Bad Company 2, Endless Space 2, Gwent: Rogue Mage, and SQUAD.

See the full patch notes on GitHub. See LGC’s guide on how to easily obtain the latest version of GE-Proton.

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