DXVK – a translation layer that converts Direct3D calls into Vulkan, and a major component of Valve’s Proton project – was recently updated this weekend to 1.10.1. This adds video playback support in a few Koei Tecmo games (particularly for the Atelier series and Nioh 2), and apparently supports the D3D11-based UI in the Windows version of Black Mesa (note that Black Mesa is natively available on Linux).

DXVK 1.10.1 also includes a series of bug fixes and improvements. This includes potential performance improvements in some D3D11 games on NVIDIA, D3D9 texture upload fixes, better performance with Frostpunk and a few Assassin’s Creed titles, and various fixes for God of War, GTA: San Andreas, and Rayman Origins.

Read the full patch notes on GitHub. Note that you’ll need to use this version of DXVK with Proton Experimental for the time being, and keep in mind the new features are experimental.

WARNING: LGC will be shutting down March 7, 2024. See this post for more details.