A little over a week ago Valve pushed an update to the Preview branch that reverted a VRAM workaround for Red Dead Redemption 2 and fixed some issues regarding random stutter and performance drops if the performance HUD was enabled. Well, that update is now available in the Stable branch, starting today. There’s also improved performance for Forza Horizon 5 from a beta update that shipped a couple of days later. See the patch notes on Steam.

But that’s not all. The Deck client beta has been updated at the same time. Finally, community layouts can be deleted. There’s also support for Nintendo’s Joy-Cons, and an “improved FlickStick mode.” Some other minor bug fixes were added, including no longer showing a Steam Cloud sync error when installing a game, and game resolution can be modified with non-Steam games now. Full patch notes are as follows:

Steam Input

  • Allow users to remove community layouts that they’ve created. Users who have this config selected won’t lose it, but it will no longer be listed in the community layouts.
  • Removed a check which would only show your layouts in your personal layouts, even when shared with the community - this was causing users to think their configuration has not been exported.
  • Fixed a bug on saving configurations where the controller type could attempt to use a cached valued which was incorrect, causing the layout controller type to appear to be incorrect.
  • Changed the OSK chord to be on button release instead of press to resolve some issues with focus on the desktop window.
  • Added Shared Layout preview of layouts which shows a layout and allows it to be optionally assigned. If the user clicks on a steam url link to a config (via chat for example) while in Game Mode, this will be shown.
  • Added support for Nintendo Joy-Cons
  • Improved FlickStick mode

Other

  • Added Discovery Queue to Home screen under the Recommended tab
  • No longer showing a Steam Cloud sync error notification when installing a game
  • Fixed issue where a 2.9GB read-only library is displayed when the microSD card is unmounted manually
  • Added game resolution setting to non-Steam app properties

Additionally, there’s something we can look forward to: an update to the Arch base. Valve employee Pierre-Loup Griffais mentioned on Twitter:

We’re now working on the upcoming 3.4 Beta, which will contain an update to the Arch base.

Hopefully that means SteamOS will get some much-needed upgrades to its’ software base. Time will tell.